The policy requirement list is now complete and can display all possible type of requirements by warning the player if a requirement is fulfilled or not. There can be a margin for a type of requirement like: the requirement of X is 50% but the player has 40% in X, so there's a applied penalty to the acceptance probability.
The total requirements penalty is now also displayed.
Here's an updated screenshot:
For now there's 4 type of requirements based on: infrastructure, faction's data, technosciences and universal credits (the currency in FARC universe).
They will be expanded in future developments.
That's all for now :)