There was no SVN update since the previous post because i updating the main game design document and the infrastructure specific table files.
Infrastructures in FARC are all buildings, structures and support installations. They're grouped in Settlements which are founded on a region.
The reason of such groups is for the following purposes:
- to treat infrastructures location in an easy way
- to group infrastructures in a same homogeneous type of urbanization (see the settlements types below)
- to apply events and battle effect on infrastructures as a whole, a single entity
- to store a custom name location
Here's a quick list of particularities of the settlements:
- only one of the same faction can occupy a region, whatever it's size
- each of them has a level noted from 1 to 7, not related to the colony level, that indicate the size of the urban organization
- each of them has a specific type
Here's the Tables descripting each level for each specific type:
- Surface Settlement: LevelLevel Name1
Isolated Dwellings 2Hamlet 3Village 4Town 5City 6Metropolis 7Megalopolis - Space Surface Settlement: LevelLevel Name1
Outpost 2Station 3Base 4City Dome 5Space City 6Local Ecosphere 7Regional Ecosphere - Subterranean Settlement: LevelLevel Name1
Buried Outpost 2Deep Covered Settlement 3Underground Complex 4Tube Habitat 5Multilevelled Underground Complex 6Beehive Habitat 7Deep Underground Matrix
That's all for now, i'll resume the development, and SVN updates, tomorrow :)
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