You can see a screenshot of it below:
I also corrected the colony's and population's data display, here's the screenshot:
It's a bit more clear and the population details tree list is ready to receive additional data, especially the ones concerning the Workforce Capability Points that i'll add in a next update.
- the colony data panel location is now fixed in the case when FARC is running on a 1024*768 display
- an additional infrastructure is added: Houses Pack
- two products are added: Carbon Composites and Concrete
After that i'll begin to implement the production phase, certainly in a multithreaded way, and the rest of the rules concerning the infrastructures (like the transition phase, and also the assembling and building process).
Finally i'll update the interface for build new infrastructures.
And... after that i'll continue to implement the rest of the stuff required to complete this 0.5, maybe in mid may because of the delay with the new PC.
That's all, farcodev log off :)