There has been not much SVN updates since the holydays but it’s not that no work was provided.
I decided to take a small break in the code for push the completion of the technology trees, and many of the 8 ones are near to be completed. You could say “what’s the point with the 0.5.1 or 0.6 ?”, well there isn’t any, but since that the research and development system is the next big addition after the 0.6, it’s better to complete these tech trees, at least in the design docs, and it’s not a lie when I can say that’s a lot of work. This completion is the conclusion of about 6/7 years of work of design (not full time of course but I work on it since the second failed iteration of FARC).
Anyway since I have two days off on Tuesday and Wednesday I’ll start again the development of the interface to complete the 0.5.1.
I hope to start the dev of the 0.6 after January 15th.
NB: I would like sometime to explain in detail some parts of the game system but don't find the time to do it, it's not always easy, especially when English isn't my mother tongue.