The Alpha 1 is done a bit ahead of schedule (for the very first time), but since there's 2 days left, I go to implement some additional things like an infrastructure for the oxygen production. On May 31st I'll do the release and will upload it.
There's not a lot in this alpha 1, but it's the first officially "playable".
include the Colony Simulation Model, the Socio-Political Matrix, the
Production System including conversion/assembling/building of
infrastructures, energy management, reserves consumption and
extraction/refining/manufacturing of products.
The colonization phase system is also done from start to the end, even in a crude form.
lack of return of information for the player, another colonization
objectives, planetary survey (and especially the resources survey),
complete settlements management (surface/subterranean and so on...),
complete infrastructure configuration + the possibility to
assemble/build groups of infrastructures and finally to complete the
mission cancelling for the space units.
All that will be included
in future updates and are a requirement before I continue the
development further. A full code audit/optimization will be applied too
in the next months.
Assets, assets and... tons of assets missing (did I said assets ?)