Alpha 10 - iteration #07: 'Unofficial' Release Post and Delays / Iteration #07 Continuation Notice

As usual, I'm late and haven't finished the essential parts of the iteration #07.
Who said "awwww surprising"... It's the summer you know...

OK, kidding apart I decided to make an unnoficial release of the iteration #07 to at least provide an update.
Outside of all the required changes for the Settlement Panel, and the little gift for the music, the rest is implemented.

The setup of the Colonization Mission is a bit bugged in the display of the surface's regions, but the whole thing is working.It will be fixed for the final release.

The management of the music is located into a fork of the whole project's code that I haven't merged yet, I will do it for the the final release of this iteration.

So from tomorrow I will continue to work onto this iteration #07 with a new version, the 0.6.13.

There is only one type of unofficial package for now, the 7zip manual archive.

So here it is: alpha10-

I'm sorry for this delay again.
For those who will not download this package, I will post screenshots of the progress of the Settlements Panel in the near future.

Once it is done, I will merge the music's code and will make a proper release.

Stay tuned.

PS: I included a fast & dirty todolist file of all the features already implemented / modified / fixed with the addition with those currently in implementation (noted (o) ) here: Google Drive shared link

Alpha 10 - iteration #07: Full Dev Day

I taken a holiday today that I dedicate for the most of it to the dev of this iteration 7, I started since 30 min ago and will continue for the next 8 to 9 hours.

My objective today; completing the phase 2 with the CSM Events Panel (I made a copy/paste error with the last GiT commit, it's not done yet), and updating the most I can the infrastructure panel, which is after all the main goal of this iteration...

If I have some time left after that, I will work on other changes.

That's all for now.