FARC is now supporting officially a multiracial population, at least in its data structures. That will pave the way for the alpha 11. I finished the last lines of code during my lunch break (I always stating it, in case a co-worker read this post...).
So tonight I will start to implement the unique type of expedition for the Magellan Unity (see a previous post here), and two of its backstories. That include of course the many update necessary in the user's interface to setup a new game and also the updates of the non-player factions' data structures and how they are initialized.
Once it is done, I will be finally able to complete the implementation of the CPS objectives and all the changes necessary in this system.
The last part of the development of this iteration will be about the end of the colonization phase that needs a big stack of work and fleshing-up.
That's all, stay tuned.
CPS: Colonization Phase System