Dev Update: Faction's Language System + Naming of Starting Space Units = DONE

  • Factions / Expeditions & Backstories / Starting Space Units:
    • [New: DONE] the name can be either a specified one, generated, or created from the design name and the index number of the space unit in the data structure.
  • Factions / Language System:
    • [WIP=> DONE] a skeleton of language system is implemented, and a list of the general words is added in the data structure.
    • [New: DONE] for now generic words, and articles are supported.
    • [New: DONE] basic general rules for naming the space units are implemented.
I finally finished the basic language system of the factions, and the generation of the names of starting space units is fully completed.
By this way now, the game will be able to generate names for the space units, but also colonies and (well later) characters. It will be based on the linguistic setup for each faction.
Of course in the future some factions, especially the minor ones, will have the possibility to access of the language system of one another faction and tus sharing a common language.

So now I'm back in the development of the rest of the generation of starting space units, and starting equipment...

... at the FTL speed of a snail as usual :)

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